This is a concept of what I will be working on for my senior project. Right now it is just a basic overview of what I plan to do from now until mid December. My classes only run for ten (10) weeks, and this so far is the scope of the project that can be done in this amount of time. I will be adding more later, like a story and milestones to get the project done on time.
Here is the concept thus far. It will be updated accordingly.
Introduction:
The Belle Isle Conservatory is the biases for this project. The layout will not be exactly like the Conservatory, due to it being outside the scope of the project. The Conservatory will be scaled down to only the center dome area. Out side, there will be tall bushes leading out to the formal garden with a fountain at the center of the garden.
Career goal:
This project relates to my career due to the amount of texturing being done in such a small space. There will be some asset modeling done as well to create a better feeling of it being a Conservatory. Any model lacking detail will be made up in the texturing.
Objectives:
The objective of this project will be to create a portfolio piece of work.
Target audience:
This project will be an educational type of experience. This will be targeted toward tourist who want to experience something more than a few pictures of a place they wish to visit, in this case Bell Isle. Tourist who wish to come to Belle Isle will be able to see the scale of the place and some of the attractions in the Conservatory.
Competition and inspiration:
The competition for this project really comes from being able to accurately portray the content of the Conservatory. Inspiration is coming from the Belle Isle Conservatory itself as well as a previous project I worked on.
Skills:
This project will require 3D asset modeling, texturing and lighting. The project will be built in the Unreal Development Kit (UDK). I have used Unreal 2004, but not UDK. There will be a slight learning curve to using UDK as a whole and beyond the basics. Asset modeling, texturing, and lighitng are at an intermediate level, so the creation of these assets will be little to no challenge.
Resources:
The resources needed for this project are the following: UDK May 2010, Photoshop CS4 or CS5, 3D Studio Max 2011, internet for research, and a camera for picture taking at Belle Isle. All of these resources are provided by myself for my immediate use.
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